QUADRAPHONICS

ABOUT THE VARIOUS SYSTEMS OF THE 1970S,
AND WHAT YOU NEED TO PLAY THEM TODAY

When surround sound first appeared in the late 1960s, various systems were developed by different companies and individuals for the purpose of using the existing phonograph record, recording tape, and stereo radio technologies for surround sound. Of course, the worst thing possible happened. Each company created a different system and patented it, hoping to be the winner in the marketplace. The result was chaos.

THE SYSTEMS

Quadraphonic Systems is a table containing all known systems, with information on how they work, and how you can play them today. The stylus modulations in the record groove are shown, so you can visualize the phase relationships. Tape and stereo radio used the same encoding means, but the phase relationships were not so obvious. The Poincaré Energy Sphere is used as a tool to show the distance (and separation) of two modulations.

The following table contains a list of all known systems, with brief information about them. A minus sign denotes lower compatibility.

SURR denotes how accurately the system places musical parts.
HALL denotes how well concert hall ambience can be reproduced.
SYNTH denotes how well a surround effect is produced from stereo recordings.

QUADRAPHONIC SYSTEMSPERFORMANCE
SYSTEMABBRTYPEORIENTATIONCOMPATIBLE WITH SURRHALLSYNTH

SCHEIBER AND SANSUI QSQS, RMRegular matrixSquareDD EV DQ DS RM HT TP 0.50.50.7
THE DYNACO DIAMONDDDRegular matrixSquareQS, EV DQ DS RM HT TP 0.50.60.9
ELECTRO-VOICE STEREO 4EVRegular matrixFrontQS DD DQ DS RM EU HT TP 0.61.01.0
DYNAQUADDQRegular matrixFrontQS DD EV DS RM EU HT TP 0.50.70.9
CBS SQSQPhase matrixWideEU UQ 0.60.20

CBS SQ 10-40 BLENDSBPhase matrixFrontEV- DQ- SQ UQ 0.80.40.2
DENON UMX (UNIFORM MATRIX)UMUniform matrixSquareHM- 0.30.50
 JVC RCA CD-4 C4DiscreteSquare- 0.40.40
ELECTRO VOICE UNIVERSALEUPhase matrixFrontEV- DQ- SQ UQ 0.70.50.3
BBC MATRIX HHMUniform matrixSquareUM- 0.50.50.4

BBC MATRIX H REVERSEDHRUniform matrixSquare- 0.50.50.4
UNIQUAD EQUAL SEPARATIONUQPhase matrixSquareEV- DQ- SQ EU 0.80.50.3
DOLBY SURROUNDDSRegular matrixFrontQS DD EV DQ RM EU HT TP 1.00.50.4
CIRCLESURROUNDCSPhase matrixFrontDS 0.30.10
DENON BHJ AND UHJUJAmbisonicSquareUM HM QS- DD- EV- DQ- DS- RM- 0.40.40.3

HEXAPHONIC TRIDEEHTRegular 3D matrixCubeQS DD EV DQ DS RM TP 0.50.40.5
TETRAPHONIC 3DTPRegular 3D matrixTetrahedronQS DD EV DQ DS RM HT 0.50.40.5
COMPATIQUADCQPhase matrixFrontQS DD EV DQ DS RM SQ EU UQ HT TP 0.60.60.7
PHASE LOCATIONPLPanless matrixSquareSQ EU- UQ- 0.80.40.0

RESOURCES

What you need to play these recordings depends on what you want to achieve. Several levels of complexity are possible:

  1. A Dolby Surround system. This can play the Regular Matrix systems, as well as H, HR, and Ambisonic.*
  2. Adding an SQ decoder (or the Metrotec E-V/SQ decoder) adds the ability to decode most of the phase matrix systems.*
  3. Other decoders can be added, with selector switches to select the correct decoders.
  4. A Dolby Surround system, an SQ decoder, an RM decoder, and a system to switch the speakers to different outputs.*
  5. An infinitely adjustable system that handles any matrix system.
  6. An infinitely adjustable system that handles any matrix system, with switchable presets for the various matrix systems.*

* The page author has used these systems at various times.



The Page Author's Current Setup: Decoders & Switching System

quad shelves The use of the Dolby Surround, RM, and SQ decoders, with phase inverters, summing networks, and speaker amp source switching is probably the easiest way to handle the greatest number of matrices with only a small investment. It is not perfect, but gives results near the intended ones. The following system uses 10 speakers (8 if you aren't interested in 3-D), and handles all of the above systems except CD-4:

Equipment used:

Signal classifications:

Speakers:

The following tables describe the operation of the author's system.

Matrix \ Switch FMM
Blend
W PP
Blend
BVUSQAccuracy

QS, RM (TSF RM RVB)TWS RM RVB.41(TWS RM RVB)TWB H RM RVB.41(TSB RM RVB)OFFNORM 1.0
DD TSF RM RVB(TWS RM RVB).41TWS RM RVB(TWB H RM RVB).41TSB RM RVBOFFNORM 1.0
EV (TSF RM RVB)TWS RM RVB.2(CQ TWB RMB)TWB H RM RVB.8(TSB RM RVB)OFFNORM 1.0
DQ (TSF RM RVB)TWS RM RVB0(CQ TWB RMB)TWB H RM RVB.58(TSB RM RVB)OFFNORM 1.0
SQ (UH CQ USQ)UMXW H CQ USQ.05(USQ)XHB CQ USQ.05(CQ USQ)OFFNORM 1.0

SB (UH CQ USQ)UMXW H CQ USQ.1(USQ)XHB CQ USQ.40(CQ USQ)OFFNORM 1.0
UM HF UMX(HL UMXL)0UMX SQF H(HD UMX)0H UMXOFFNORM 0.95
C4  Not possible 0
EU (UH CQ USQ)UMXW H CQ USQ.2(USQ)XHB CQ USQ.41(CQ USQ)OFFNORM 1.0
HM HF UMXUMXW H CQ USQ0UMX SQF HTWB H RM RVB0H UMXOFFNORM 0.8

HR HRFUMXW H CQ USQ0UMX SQF HTWB H RM RVB0HROFFNORM 0.8
UQ (UH CQ USQ)UMXW H CQ USQ.32(USQ)XHB CQ USQ.32(CQ USQ)OFFNORM 1.0
DS DS †DS0OFFDS0OFFOFFNORM 1.0
CS (& S-180) (UH CQ USQ)UMXW H CQ USQ.05(USQ)XHB CQ USQ.05(CQ USQ)OFFREV CS 1.0
UJ UH CQ USQUMXW H CQ USQ0TWS RM RVBTWB H RM RVB0H UMXOFFNORM 0.7

HT DS †DS0(TSS)DS0(TSS)DSVNORM 1.0
TP (UH CQ USQ)UMXW H CQ USQ.32(TSS)(TSS)0TSSDSVNORM 0.9
CQ (UH CQ USQ)UMXW H CQ USQ.2CQ TWB RMBXHB CQ USQ.41(CQ UQ)OFFNORM 1.0
CQ with DS DS †DS0USQDS0OFFOFFNORM 0.8
PL UH CQ USQUMXW H CQ USQ.9USQXHB CQ USQ.3CQ USQOFFNORM 1.0


- Channels with positions in parentheses can be switched OFF, or set to TSS if available.
- Channels set to OFF can also be switched to TSS if the position is available.
- For matrix H or HR, the HF and HRF positions are better than H on the F switch. Use H on the F switch for UJ.
† OFF on the author's DS system, which won't drive the author's front (center) speaker properly.
SWITCHSWITCH POSITIONS

Front SpeakerF OFF LR

L+R

TSF RM RVB

Tandy LF+RF

UH CQ USQ

SQ LF+RF

HF UMX

SQ -LB

HRF

SQ RB

DS**‡

Dolby C

Main Speakers LM & RMM OFF LR

L R

TWS RM RVB

Tandy LF RF

UMXW H CQ USQ

SQ LF RF

HL UMXL

SQ -LB

HRL

SQ RB

DS**

Dolby L R

Wing Speakers LW & RWW OFF CQ TWB RMB

Tandy LB RB ††

TWS RM RVB

Tandy LF RF

USQ

SQ LB RB

UMX SQF H

SQ LF RF

TSS

Tandy S S

-

Posterior Speakers LP & RPP OFF TSS

Tandy S S

TWB H RM RVB

Tandy LB RB †

XHB CQ USQ

SQ LB RB

HD UMX

SQ RB

HRD

SQ -LB

DS**

Dolby S S

Back SpeakerB OFF TSS

Tandy S

TSB RM RVB

Tandy LB+RB ††

CQ USQ

SQ LB+RB

H UMX

SQ RB

HR

SQ -LB

-
Vertical Speakers Z &  NV OFF TSS

Tandy S S

TSB RMB RVB

   Tandy LB+RB LB+RB ††

SQB

SQ LB+RB LB+RB

DSV

SQ RB LB

DSI

SQ LB RB

-

USQ WL & WR & PL & PR;W & P NORM

SQ LB RB

REV CS

SQ RB LB

         
MEANINGS OF SWITCH POSITIONS
OFFChannel muted
HMatrix H
RVBReverb (On Archer Unit)
CQCompatiquad HDMatrix H Deep mode TSBTandy Stereo Back †
DSDolby Surround ** ‡ HFMatrix H Front Mode (preferred) TSFTandy Stereo Front
DSIHexaphonic Tridee, swap zenith and nadir HLMatrix H Long Mode TSSTandy Stereo Surround
DSVHexaphonic Tridee HRMatrix HD (H Reversed) TWBTandy Wide Stereo Back †
LROriginal Left and Right HRDMatrix HR Deep mode TWSTandy Wide Stereo
RMRegular Matrix (QS, EV, DQ) HRFMatrix HR Front Mode (preferred) XHBExtreme Hall Background *
RMBRegular Matrix Back (QS, EV, DQ) HRLMatrix HR Long Mode UHUHJ Front, H Front
SQBSQ Back channels* UMXUMX CSCircleSurround, Ghent
SQFSQ Front channels* UMXLUMX Long Mode NORMAll except CS
USQPhase Matrix (SQ, EV-U, UQ, CS) UMXWUMX Wide Mode REVReversed channels

*  Experimental position.

** This position is on the receiver, and affects all ** channels simultaneously.

† This position is derived from the Tandy Surround front outputs inside the switch box.

†† This position is derived from the Tandy Surround front outputs inside the switch box, with a fixed blend setting.

‡ Dolby Stereo front (dialog) output not used on the author's DS system: The author's front (center) speaker needs an equalization curve different from that of the main speakers. Since the surround receiver can't provide separate equalizations, the front speaker is always fed from the switchbox.

Author's setup

Properties of the Page Author's Surround System

LINKS

Quadraphonic Systems

UniQuad UQ-1A Quadraphonic Decoder

Encode surround sound with your mixer

UniQuad Phlazex Quadraphonic Encoder

Stereo and Surround Sound

Mixing your own music