Surround Sound: Fixing Side Images

The Problem:

Quadraphonic setup

Quadraphonic Arrangement
 

The normal way to place an image between two speakers is to "pan" the sound between the speakers. This is a process of sending the sound to both speakers. The loudness proportion between those speakers determines the position of the image of the sound heard between the speakers. But this does not always work.

If the sound is placed between the left front (LF) and right front (RF) speakers (and if the listener is facing to the front), level panning works quite well. As the sound is panned from LF to RF, the listener hears it move from the LF speaker to the RF speaker.

If the sound is placed between the left back (LB) and right back (RB) speakers (and if the listener is facing to the front), level panning works somewhat well. As the sound is panned from LB to RB, the listener hears it move from the LB speaker to the RB speaker. But the motion is not as distinct as it is in front.

If the sound is placed between the left front (LF) and left back (LB) speakers (and if the listener is facing to the front), level panning totally fails. The listener's ears find the locations of the speakers instead of the panned sound positions. If the sound is panned from LB to LF, the listener hears it suddenly jump from the LB speaker to the LF speaker. The listener's head must turn to the left to correctly hear the panned motion.

If the sound is placed between the right front (RF) and right back (RB) speakers (and if the listener is facing to the front), level panning totally fails. The listener's ears find the locations of the speakers instead of the panned sound positions. If the sound is panned from RB to RF, the listener hears it suddenly jump from the RB speaker to the RF speaker. The listener's head must turn to the right to correctly hear the panned motion.

Clearly, this is not what was intended.

What is really happening:

Quadraphonic setup

Quadraphonic Arrangement
 

LOUD    SOFT
       
   head   
      
      

Left-Right Pan - WORKS
 

SOFT      
no       
no   head   
no       

LOUD
      

Front-Back Pan - FAILS
 

What happens here is based on how the human hearing system works and how it malfunctions when presented with conflicting information.

When a sound source is perceived, the ears use the following information to determine the perceived direction of the sound:

When one speaker is placed on each side of the listener, they combine to locate an image of the sound:

In this case, the panning artificially locates the sound between the speakers (the ⊕ symbol).

When two speakers are placed on the same side of the listener, conflicting information reaches the ears:

In this case, the hearing system tries to make two different images from the conflicting sounds.

Since they are the same sounds, the hearing system chooses the louder of the two (the ⊕ symbol), assuming the others are reflections.

If the sound is panned using levels from one speaker to the other, the hearing system cogs (keeps the image at one speaker
until the other speaker becomes louder). Then the image jumps suddenly to the other speaker.

A very few people claim to have trained their ears to hear the pan as a smooth motion. But the page author does not see how they do it.

The page author has to turn his head to face the sound to hear the smooth panning.

Definition: Cog - To suddenly jump from one place to another.
  Instead of panning smoothly, the sound cogs from speaker to speaker.

How speakers can make the correct location:

LOUD     LATE
       
  head   
      
      

Side Image Pan - WORKS
 

LOUD      
        
  head   
      
LOUD     LATE;

Front-Back Pan - WORKS
 

What happens here is based on how the human hearing system works and how it malfunctions when presented with conflicting information.

One speaker is placed on each side of the listener, but the second one is delayed:

In this case, the panning artificially locates the sound to the early side (the ⊕ symbol).

The second speaker can be anywhere the other ear hears it first.

When two speakers are placed on the same side of the listener, a delayed secondary speaker on the other side locates the image:

In this case, the hearing system make a single image from the sounds.

Since they are the same sounds, the system makes them into one image (the ⊕ symbol).

Adjustment of the loudness of the loud sounds positions the image.

Dolby Surround uses this method to position sounds.

Making it Work:

Quad 12 diagram

Quad 12 Diagram
 

Quadraphonic setup

Supersurround Arrangement
 

Quadraphonic set

Delay collecting circuit
 

Using delay channels to remove the cogging:

This system has speakers to use with almost all systems:

The page author has Front, Main, Wing, Posterior, Back, Zenith, Nadir, and Delay speakers.

Four more Top speakers can be added for Atmos.

For the delay speakers, any of the methods on the page Creating Acoustic Audio Delays can be used.

The delay speakers will need to be at a lower volume than the other speakers. They might also need either phase.

Quadraphonic uses the new delays to fix the side imaging problem:

Dolby surround can be used as is. It provides the needed delays:

  * - Many units have no center channel C and matrix it into the L and R speakers.

Dolby Digital needs the new delays to fix the side imaging:

Dolby Atmos needs the new delays but can use this speaker arrangement:

Dolby Atmos with 4 extra speakers still needs the new delays:

Build a collector circuit to get signals from speakers for the delay channels.

 - The delay channels use acoustic delays to fix the cogging problem.

 - This circuit converts speaker-level signals to line level to feed the delay amplifiers.

 - Left speakers feed the right delay amp.

 - Right speakers feed the left delay amp.

 - It can have as many inputs as you need (3 are shown for each side plus the special R-L circuit).

 - It mixes the inputs together to make the needed signal.

 - Each control can be set to give a positive or negative polarity.

 - The switches allow changing setups for different surround systems.

 - The special circuit at the bottom of the diagram allows adding a back signal to both delay speakers.

Using the collector circuit.

 - Use this acoustic audio delays page to make the delays.

 - Connect the speaker outputs of the channel amplifiers to the inputs of the collector.

 - Each control can be set to give a level at a positive or negative polarity. Centered is off.

 - Turn the speakers on one at a time and adjust the channel cross level/phase to make the channel image correct.

 - Turn the amplifier gain as low as it can go and still work. Both amplifiers should have the same gain.

 - Test the channels when all speakers on one side are working. Cogging indicates improper adjustment.

 - Use the switches to set up different surround systems.

 - The sounds from the delay speakers should not be noticeable at normal levels.